First Playable
Image from my first playable Last week I started on my prototype for my final game. Despite running into a few problems I found it relatively easy. This week however I added to my prototype in order to make my game playable. I was really panicking at the thought of doing this as game design isn't one of my strongest areas however with a little help from the tutorials and my lecturer I managed to fix a few issues I was having last week and get further ahead and it turned out to be easier than I was expecting. At the moment I am now able to make my player move and turn with a speed of 20.0f; and a turnspeed of 45.0f; and I'm able to make my player knock over the obstacles however I might change it so that he destroys them instead of just knocking them over. At this rate I'm actually enjoying playing the game myself. I still have a few finishing touches to go. I still need to make my player destroy crates once he collides with them and I still need to add a game over message f...