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Showing posts with the label Week 18

Reading 06

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  Image of the original Xbox For this weeks reading task I continued on with my book. My original plan was to add on a piece about Fusajiro Yamauchi, the founder of Nintendo after doing research on Nintendo last week however every article I found on him either didn't give enough information about his personal life or had too much information similar to what I read last week so I would have just been repeating myself. I read an article called "The History Of Xbox" by Gabe Gurwin. I was told I should aim more towards academic articles although I found it hard to find one on the history of Xbox on Google Scholar and believe it or not I just ended up being led to this one but I'm gonna try avoid non-academic articles from now on. As the weeks have been going on I'm starting to get more into these reading tasks and am finding them easier and slightly more enjoyable. I'm beginning to run a bit short of ideas although hopefully by next week I'll think of somethin...

Game Jam

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  Image from our game. Introduction This weekend a number of students from different TU Dublin campuses participated in the game jam. The game jam is an event which takes place online over the course of a whole weekend where a number of students from different campuses are put in a group and must create a game together. The brief we were given was to make a game where you can learn a different language. Our language was French. The Team My team consisted of me, Dominika Skrzat another student from my course, Allison O' Donovan and Finn Burke Power, two students from TU Dublin Aungier Street who are studying business and language. These students are studying French and I have never met them before. Myself and Dominikas role was to design the game while Allison and Finns roles were to put together a few French questions for the game. Organisation And Planning A French student and German student were accidentally put on my team at the beginning but because they were two students from ...

Unity Tutorial 05 (Semester 2)

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Image from the tutorial Throughout these tutorials I have been using a static camera within a single screen so this week I had learn how to control my camera automatically without needing to use code. This was so my camera would always follow Ruby. To do this first I had to open my packages folder and install my cinemachine package. I then had to add a cinemachine 2D camera to my scene creating a GameObject called CM vcam1. I then learned about the two different camera modes in games. The camera modes are perspective and orthographic. Perspective mode is where the lines going away from the camera converge to a point which makes objects appear smaller as they get further away from the camera. Orthographic mode is when parallel lines stay parallel. The instructions said to leave the camera in orthographic mode because since it is a 2D game things shouldn't get smaller in the distance so that's what I did. I then had to set my camera to 50 units of the world in it's height so ...